Being a game designer sometimes brings new and unexpected challenges. Last week I was asked to help out with an event at a local community centre, where a group of people banded together to make a game. Here’s a bit of the story – and perhaps a challenge for all of you!
Last week I wrote about one single experience from Essen, providing a few visual titbits of what the more general feel of Spiel 2016 was for us. Today, I want to tell you about a new challenge we decided to rise up to this year: running two separate booths.