Reputedly once said by Raymond Chandler, a writer can seek inspiration by rummaging by other writers’ desks, when they are not home. But how does a game designer find inspiration to theme their game? Let’s take a closer look.
Board gaming is in essence perceived as a social experience. We meet in one place, sit around a table, and play a game together. However, the “we” of ten years ago differs slightly from the “we” today. Sometime, the “we” even means “me”.
It has become a trend to say that 2016 was a bad year, that it brought the worst in the world and everyone is happy it’s over. Yes, the politics and world conflicts have brought disturbing news and a lot of celebrities passed away. But for the entertainment industry 2016 came with a significant growth… Read More 2016 – A year in review
If I were Horace, this would be my ars poetica, a game I always dreamed of making but I never felt ready. But today, almost 6 years after NSKN Games was born, I feel ready…
We are within the last 48 hours of the Shadowscape Kickstarter, and – as you might expect – things are moving fast. At nearly 1000% funded (yes, that is thousand, and not a typo), we decided to answer some questions live yesterday night. I know that not everyone was able to join, and since only… Read More Shadowscape: A Time for Answers
Almost two weeks ago I invited you to find an awesome name for the Mistfall, Heart of the Mists, and Shadowscape universe. The backers of the Shadowscape Kickstarter compaign have provided many excellent ideas. Finally the time has come to reveal the name we’ve chosen – and give out a few copies of Heart of the Mists.
Although Shadowscape’s Kickstarter campaign is not over yet, some of the backers of our previous Kickstarter have already received early copies of the game. This resulted in a very lucky occurence: we can show you a set of photos of actual Shadowscape, all by the amazingly talented Doctor Meeple.
The title of this post is not entirely truthful, as it would be a lie to say that the games we design and/or publish are completely solvable. Randomness is there, but the way we implement it is an element of a specific design philosophy… and of our personal tastes.
There are many memorable fantasy universes. From Middle-Earth to Krynn, from Toril to Thedas, each is known under its own unique name. We thought it was time to give a proper name to the Mistfall universe, so we thought of a contest that would allow you to give it a name – and land a signed… Read More Name a World: a Shadowscape, Mistfall & Heart of the Mists Contest
The Kickstarter campaign for Shadowscape is in full swing, and it’s doing really well. The game was over 200% funded in under 24 hours from its launch, and we are reaching new Stretch Goals even as I write these words.