Last week I wrote about one single experience from Essen, providing a few visual titbits of what the more general feel of Spiel 2016 was for us. Today, I want to tell you about a new challenge we decided to rise up to this year: running two separate booths.
We have returned from Essen, and as always, we are tired but happy. The scale and sheer energy of Spiel is something that can surprise even someone who has been an attendee for the last five consecutive years. However, this post is not about the fair in general, but more of a single interesting experience.
Previously I talked about the design ideas and mechanisms of Shadowscape – the newest game that shares its universe with Mistfall and Heart of the Mists. Today it’s time to dive a bit into its lore, and to talk about the present and future of the game.
Versailles is admittedly one of the least known of our games. Published in 2013, it puts players in the shoes of master architects, trying to build the legendary palace by managing their workforce, gathering resources, crafting decorations and gaining access to useful technologies. If you’ve played Versailles, you probably know that. What you don’t know… Read More From Space to France… and back again?
With Heart of the Mists being in the centre of our attention after its Kickstarter campaign, today we present to you the final piece of Mistfall lore: two new villains and their stories. Do you have the courage to take them on?
If you were following the Heart of the Mists Kickstarter, you know that the expansion introduces Allies, a new game element foreshadowed in the base game of Mistfall itself. You may also know that some of them were essentially Ally versions of base game Heroes, using the same art. However, our backers asked us if… Read More Heart of the Mists: Your Allies stand ready
During the run of the Heart of the Mists Kickstarter campaign, everyone (backers and bystanders alike) got access to three new Heroes featured in the standalone expansion. Now it’s time to let you play with three more!
Up until Heart of the Mists, our most recent Kickstarter campaign, whenever someone asked us if we’d use a pledge manager after the funding period was over, we’d always say „no”. Now, with our first pledge manager running for the last 48 hours, I’d like to tell you what had kept us from doing this… Read More The Great Pledge Manager Plunge
When the realm of adventure game was ruled by Talisman, grabbing dice and strapping in for a wild, mostly uncontrollable ride was the standard. Thirty years after the magical quest game first hit the shelves, cardboard adventuring seems very different. But is it really?
With the Heart of the Mists Kickstarter campaign in its final hours, and the Heroes already known, we would like to present you with stories and art of three Villains of the standalone expansion. Do you have the courage to face them?