We have returned from Essen, and as always, we are tired but happy. The scale and sheer energy of Spiel is something that can surprise even someone who has been an attendee for the last five consecutive years. However, this post is not about the fair in general, but more of a single interesting experience.
My colleagues will probably think I am nothing less of a crazy person for sharing publicly the following story and they might be right, this is not what your average publishing house would do, but I believe there is a big lesson to learn from this whole situation… so here we go.
Versailles is admittedly one of the least known of our games. Published in 2013, it puts players in the shoes of master architects, trying to build the legendary palace by managing their workforce, gathering resources, crafting decorations and gaining access to useful technologies. If you’ve played Versailles, you probably know that. What you don’t know… Read More From Space to France… and back again?
Spiel 2015 is over. In fact, it has been over since last Sunday, but we are still in the process of returning from Essen. Our physical bodies are back at home, but our minds are still partly in the halls filled with gamers, games, and the special kind of craziness that amazes us every year.… Read More Essen Spiel 2015 by NSKN Games
The topic of Kickstarter projects being delivered late comes back to me every few weeks. Talking to other gamers, reading content on BoardGameGeek, or listening to a podcast, I encounter yet another story of a game, an expansion, a box of miniatures or wargaming terrain being just late – or horribly late. In fact, a… Read More The NSKN Method
A convention or a trade show is a very special event, both for those gamers who are more deeply engaged in the hobby, as well as for us – publishers and designers of board games. Some of us love them, some of us hate them, but most of us attend for reasons I’m going to… Read More Conventions and trade shows – and why we attend them