Are you a game designer or a fresh and motivated game publisher? Or, perhaps, an avid game player who spends a great many hours on BoardGameGeek checking what’s your next target, what are you going to play next week?
There’s a saying all creative people have heard, and a lot of them have also uttered during their lives: “Show, don’t tell”. Simply put, it means that if you want a scene in a novel or a movie to be heart wrenching, you cannot simply tell your readers or viewers what they should be feeling… Read More Allow Me
If you’ve been following our blog, you already know that NSKN Games went to see how the production of Mistfall is going. We posted both a Kickstarter update, and a blog post for those who had missed it. The visit in Kraków gave me the opportunity to take a copy of my first published game in… Read More Fruit of thy labours
What do we need a theme in a game for? If it’s a Eurogame, we probably need it to help out in the learning process a little bit, and to not be in the way when the learning is over. And if the theme ever rears its ugly head too much, things may get suddenly… Read More More theme – yay or nay?
Yes, our next board game is all about breeding dragons! We’ve been quite busy this year with two successful Kickstarter projects (Exodus & Mistfall), but we have been working in the background to finalize a project we’ve been long dreaming of… If you played Hyperborea and loved it, you must know that Pierluca Zizzi is… Read More Don’t you want to breed dragons?