When it comes to board games, there are mainly two types of people that get all the glory: the designers and the artists. It’s quite easy to remember them, as their names often appear on the game boxes. Today, I’d like to talk about people essential to crafting a successful board game, who never see… Read More The Unsung Heroes of Gaming
With more than 1000 board games released every year and an increase from year to year of at least 25%, nowadays there are more board games on the market than ever before and it becomes increasingly difficult for publishers to make a mark and get a game at the top of the gaming preferences of thousands… Read More How fan made content makes every game special
We are within the last 48 hours of the Shadowscape Kickstarter, and – as you might expect – things are moving fast. At nearly 1000% funded (yes, that is thousand, and not a typo), we decided to answer some questions live yesterday night. I know that not everyone was able to join, and since only… Read More Shadowscape: A Time for Answers
It has been some time since we Kickstarted In the Name of Odin, the first Viking game by NSKN, and the first game designed by Krzysztof Zięba. The process of making a prototype into a game is sometimes a long and laborious one, but if it ends up with a game like this one, it’s… Read More In the Name of Odin: In Review
There are many memorable fantasy universes. From Middle-Earth to Krynn, from Toril to Thedas, each is known under its own unique name. We thought it was time to give a proper name to the Mistfall universe, so we thought of a contest that would allow you to give it a name – and land a signed… Read More Name a World: a Shadowscape, Mistfall & Heart of the Mists Contest
The Kickstarter campaign for Shadowscape is in full swing, and it’s doing really well. The game was over 200% funded in under 24 hours from its launch, and we are reaching new Stretch Goals even as I write these words.
Shadowscape is coming to Kickstarter on November 14th, and today’s post is here mainly to give you a heads up, as I have already written about the game, its conception, story and design goals in a two-parter, which you can find here (Part 1), and here (Part 2). If you want to quickly get to… Read More Kickstarting Shadowscape
Spiel Essen is once again behind us. It’s been crazier than ever, but this is not the reason you’re reading these lines. We’re gamers at heart and even though our daily effort is allocated mostly to publishing, we like to take time off and enjoy opening games, punching our tokens and inhale the smell of… Read More Post Essen board games party, 2016 edition
We have returned from Essen, and as always, we are tired but happy. The scale and sheer energy of Spiel is something that can surprise even someone who has been an attendee for the last five consecutive years. However, this post is not about the fair in general, but more of a single interesting experience.
Yes, I’ve already written about board games that need an application to work, and if you’ve been following the NSKN Games Blog for some time (since its previous version in fact), you probably know my feelings about the whole thing. Up until now it has been lukewarm. However, now we have the second edition of… Read More Outsourcing Ancient Evils