Last week I went to China to audit a factory which has just become our newest supplier, manufacturing our brand new Paladin premium sleeves. Normally I love travelling and I do not shy away from overseas trips. I enjoy experiencing new cultures as I believe it expands one’s understanding of the world and of life.… Read More How much is your time really worth?
If you’ve been following us on Facebook, you might have noticed a certain announcement we’ve made recently: we are once again going back into the world of Aestemyr. Specifically, we’re working on a new game that takes place in Valskyrr.
After the success Paladin Card Protection on Kickstarter, we jump head first into production and quality assurance. If you want to know more about how card sleeves are made – and how we make sure that we sell only the finest card sleeves, here’s the first account of a trip to China – straight from… Read More Paladin Card Protection: Live from China!
When asked about what makes a good strategy game, people talk of multiple paths to victory and a wealth of meaningful decisions. While “meaningful” is great, it’s the “wealth” that often becomes a problem.
Since Kickstarter has launched, literally hundreds of games have been successfully crowdfunded and delivered to backers. While delays are still rather common, it happens less and less often that backers are left with no reward in the end. Yet, it does happen, and here’s what you can do to minimize your chance of wasting your… Read More Kickstarting a game: Part I: the Backer.
Many board game enthusiasts, and, among them, many first time designers, are also video games players. With the incredible advancements of video games for the past two decades, they have become an amazing source of inspiration for board game designers, especially newbie in our industry. That is both good and bad.
Over the last few years many projects have shown us that being an early backer can come with some extra benefits. For creators, early bird pledge levels have proven themselves as an effective marketing tool. So why do so many current projects lack this feature?
We’ve discussed lately about the circuit of money in the hobby industry and the margins of each party involved, from publishers to distributors and to retailers. But there’s a lot more to be said about how the hobby industry is trying to get itself established as a relevant market. Today, let’s talk about Minimum Advertising… Read More Let’s talk about money… again: MAP
Let’s say you got a copy of a copy of the game you’ve been dying to play for the last few months, and after cracking open the box, you’ve found a damaged or misprinted component. What do you do?
Over the last few years, UK Games Expo has become one of our favourite conventions. Just a few days after its 2017 editions I can again vividly remember why.