If you’re a video gamer, or if you’re at least marginally interested in video games, you’ve probably already stumbled upon the flash fire that has been a certain gruelling video displaying the inability of a certain game reviewer to cope with a tutorial and opening levels of a certain video game – and the reactions… Read More A matter of skill
When I was a little kid my dad used to make me eat really weird stuff. I mean REALLY weird. Imagine a strawberry jam and horseradish sauce sandwich. Or pickled prawns and milk chocolate. I’m not saying it was the smartest thing to do or that he’s been the smartest father ever, but it definitely… Read More Why I play the games I know I’ll hate
Last time I told you about Chronicles of Frost, I mentioned two important features of a hero: the heroic skill we look up to, and the determination we relate to. There is however one more important element without which a mythical hero would simply not be: the myth itself.
Chronicles of Frost came to be within weeks. It’s been almost half a year since – that’s six months used to polish the game, to show it to different groups, to send out rough prototypes for blind testing that is happening as I write these words. Yet, it all begun with one idea.
I’m sure you know at least one person who came to you one day saying they’d got the job of their dreams. An aviation fan got employed in an airline, a sports enthusiast started working for an illustrated magazine, or a fellow board game geek has finally decided to join one of the publishing teams.… Read More A soul to sell: when hobby turns into fulltime job
Last week I went to China to audit a factory which has just become our newest supplier, manufacturing our brand new Paladin premium sleeves. Normally I love travelling and I do not shy away from overseas trips. I enjoy experiencing new cultures as I believe it expands one’s understanding of the world and of life.… Read More How much is your time really worth?
If you’ve been following us on Facebook, you might have noticed a certain announcement we’ve made recently: we are once again going back into the world of Aestemyr. Specifically, we’re working on a new game that takes place in Valskyrr.
After the success Paladin Card Protection on Kickstarter, we jump head first into production and quality assurance. If you want to know more about how card sleeves are made – and how we make sure that we sell only the finest card sleeves, here’s the first account of a trip to China – straight from… Read More Paladin Card Protection: Live from China!
When asked about what makes a good strategy game, people talk of multiple paths to victory and a wealth of meaningful decisions. While “meaningful” is great, it’s the “wealth” that often becomes a problem.
Since Kickstarter has launched, literally hundreds of games have been successfully crowdfunded and delivered to backers. While delays are still rather common, it happens less and less often that backers are left with no reward in the end. Yet, it does happen, and here’s what you can do to minimize your chance of wasting your… Read More Kickstarting a game: Part I: the Backer.