One of the games seminal to making me a gamer for life was Warhammer Quest. I was about 13 when I played it first, and although these days a copy of this dungeon crawling and RPG classic most of the time just sits proudly on my shelf, it has been one of the formative experiences… Read More The Joys of Crawling
A few days ago I had a very interesting conversation about cheating and cheaters in board games which made me think a lot more (than needed probably) about this topic. As it turns out, there are people who cheat while playing board games… and I am not talking here about poker for money or Russian… Read More No cheating!
One of the most satisfying feelings in gaming is the one that accompanies the visible growth of your engine. Be it a spectacular combination of cards, an impressive resource conversion cycle or a character able to take on bigger and badder foes, the basic idea is the same. We like to see our stuff develop.
It has become a trend to say that 2016 was a bad year, that it brought the worst in the world and everyone is happy it’s over. Yes, the politics and world conflicts have brought disturbing news and a lot of celebrities passed away. But for the entertainment industry 2016 came with a significant growth… Read More 2016 – A year in review
If I were Horace, this would be my ars poetica, a game I always dreamed of making but I never felt ready. But today, almost 6 years after NSKN Games was born, I feel ready…
When Fantasy Flight Games acquired the rights to Star Wars, pretty much anyone knew we were in for a ride – and a wild ride we got. Now, with the newest product in the Star Wars line, FFG went places nobody expected them to go.
When it comes to board games, there are mainly two types of people that get all the glory: the designers and the artists. It’s quite easy to remember them, as their names often appear on the game boxes. Today, I’d like to talk about people essential to crafting a successful board game, who never see… Read More The Unsung Heroes of Gaming
With more than 1000 board games released every year and an increase from year to year of at least 25%, nowadays there are more board games on the market than ever before and it becomes increasingly difficult for publishers to make a mark and get a game at the top of the gaming preferences of thousands… Read More How fan made content makes every game special
It has been some time since we Kickstarted In the Name of Odin, the first Viking game by NSKN, and the first game designed by Krzysztof Zięba. The process of making a prototype into a game is sometimes a long and laborious one, but if it ends up with a game like this one, it’s… Read More In the Name of Odin: In Review
If you go to conventions and trade fairs often enough, you’ll see them. Huddled in corners or sandwiched between people who actually know what they’re doing, the strange individuals with their ill-conceived roll-and-move games are facing painful reality before your very eyes.