The Event Horizon Kickstarter campaign is within its last 48 hours, and we would like to use the time we still have left to let Rainer Åhlfors, the lead designer of the expansion talk a bit more about the process of designing, developing and publishing Event Horizon, while tying a few loose ends.
As the number of elements you can customize your Event Horizon grows with every Stretch Goal of its Kickstarter campaign, you might be wondering how different modules interact. To give you a bit of an idea Rainer Åhlfors, the lead designer of Event Horizon, gives you a pretty detailed walkthrough.
With over 1000 backers, Exodus: Event Horizon has unlocked over 25 Stretch Goals during the first half of the Kickstarter campaign. Today Rainer Åhlfors, Event Horizon’s lead designer tells you about the name of the expansion – and about the titular scenario.
Exodus: Event Horizon‘s Kickstarter is on the final 10 days stretch, having unlocked a wealth of Stretch Goals, making this newest, modular expansion even more customizable, and offering an even more varied experience. To give you more details we once again give the floor to Rainer Åhlfors, the lead designer of Event Horizon.
Exodus: Event Horizon has reached 400% of its fudning goal on Kickstarter, while also coming close to unlocking the Centaurian Stronghold scenario (and mode of play), which seems like one of the most awaited innovations introduced by the newest Exodus expansion. Here’s an introduction to the new content by its designer Rainer Åhlfors himself:
This time Rainer Åhlfors takes us on a more detailed tour of the Leaders appearing in the Event Horizon expansion for Exodus: Proxima Centauri, and with the Kickstarter campaign unlocking more and more content, there is a lot to talk about…
As we are reaching the funding level of 300% on Kickstarter with Exodus: Event Horizon, Rainer Åhlfors, the lead designer talks about the creative process behind the expansion:
As many of you might know, just like last year, the intrepid NSKN explorers once again visited the grand celebration of gaming known as Gen Con. Here’s where we’ve been and what we’ve seen in a nutshell, from the convention and beyond.
The Kickstarter for In the Name of Odin completed successfully around a month shy of half a year ago. Since then, I kept my ear to the ground, looked at every Kickstarter update and asked NSKN directly about how things are going a few times. I expected to sweat every detail, but in fact it… Read More In the Name of Odin – Designer Musings
With the Kickstarter campaign for In the Name of Odin finished, and some of the battle dust having finally settled, we’d like to tell you a little bit about our schedule for the game – and show off the minis you will be getting with the final product. First and foremost, the 3D files of… Read More In the Name of Odin: The Plan