If you’re a gamer, chances are that you have a collection of games, including at least some titles you like playing on a regular basis. Since games are things made primarily of cardboard and paper, they suffer wear and tear. Here’s a short list of ideas how to make your games last longer – and… Read More Protecting your Treasures, Part 1
Board gaming is in essence perceived as a social experience. We meet in one place, sit around a table, and play a game together. However, the “we” of ten years ago differs slightly from the “we” today. Sometime, the “we” even means “me”.
One of the games seminal to making me a gamer for life was Warhammer Quest. I was about 13 when I played it first, and although these days a copy of this dungeon crawling and RPG classic most of the time just sits proudly on my shelf, it has been one of the formative experiences… Read More The Joys of Crawling
One of the most satisfying feelings in gaming is the one that accompanies the visible growth of your engine. Be it a spectacular combination of cards, an impressive resource conversion cycle or a character able to take on bigger and badder foes, the basic idea is the same. We like to see our stuff develop.
When Fantasy Flight Games acquired the rights to Star Wars, pretty much anyone knew we were in for a ride – and a wild ride we got. Now, with the newest product in the Star Wars line, FFG went places nobody expected them to go.
When it comes to board games, there are mainly two types of people that get all the glory: the designers and the artists. It’s quite easy to remember them, as their names often appear on the game boxes. Today, I’d like to talk about people essential to crafting a successful board game, who never see… Read More The Unsung Heroes of Gaming
We are within the last 48 hours of the Shadowscape Kickstarter, and – as you might expect – things are moving fast. At nearly 1000% funded (yes, that is thousand, and not a typo), we decided to answer some questions live yesterday night. I know that not everyone was able to join, and since only… Read More Shadowscape: A Time for Answers
Almost two weeks ago I invited you to find an awesome name for the Mistfall, Heart of the Mists, and Shadowscape universe. The backers of the Shadowscape Kickstarter compaign have provided many excellent ideas. Finally the time has come to reveal the name we’ve chosen – and give out a few copies of Heart of the Mists.
Although Shadowscape’s Kickstarter campaign is not over yet, some of the backers of our previous Kickstarter have already received early copies of the game. This resulted in a very lucky occurence: we can show you a set of photos of actual Shadowscape, all by the amazingly talented Doctor Meeple.
The title of this post is not entirely truthful, as it would be a lie to say that the games we design and/or publish are completely solvable. Randomness is there, but the way we implement it is an element of a specific design philosophy… and of our personal tastes.