My colleagues will probably think I am nothing less of a crazy person for sharing publicly the following story and they might be right, this is not what your average publishing house would do, but I believe there is a big lesson to learn from this whole situation… so here we go.
We are happy to announce that Mistfall: Heart of the Mists is officially the most successful experience NSKN Games has ever had on Kickstarter! Funded in 90 minutes and thus setting a new record for how fast any of out titles funds on Kickstarter, Heart of the Mists comes with new heroes, new adventures and… Read More Mistfall: Heart of the Mists funded in 90 minutes!
This is the last article of the mini-series about the untold history of NSKN Games. It may seem juicy at times, but it’s all true. For a big business owner it may seem or even be easy to distance from each product, customer or fan, but when you run a small business, every comment, every… Read More NSKN Games at 5 years – part III – the price of success
Last week I started talking about the less known history of NSKN Games and its struggle though the brief 5-year existence. What was meant to be a short article evolved into a full fledged essay about success and failure, lessons learned and a lot of inside stories. So, today, I am going to continue through the… Read More NSKN Games at 5 years – part II
On the 21st of April this year NSKN Games will turn 5 years old. It seems like yesterday we were working on Warriors & Traders, cutting pieces of paper, borrowing miniatures from long forgotten games, testing day and night and looking to make a great start in the world of board games publishing. 5 years… Read More NSKN Games at 5 years – part I
Last week I had the pleasure of having my parents over for the first time since I moved to Poland. During the day they went for their usual activities – visiting and enjoying life – so, most of the time we spent together was in the evenings. And what better thing is there to do… Read More No Age Limit
Some may argue that designing a board game is not art, it is simply the process of dressing up a mathematical structure with a theme and the few tweaks that make the game interesting can be easily added during play-testing. If you play Uwe Rosenberg’s Agricola you will most likely have the peculiar feeling that the game… Read More Between Art and Engineering
Are you a game designer or a fresh and motivated game publisher? Or, perhaps, an avid game player who spends a great many hours on BoardGameGeek checking what’s your next target, what are you going to play next week?
Is there any real innovation in board games lately? I’ve heard opinions in both directions and the truth lies somewhere in the middle… or does it?
With Essen fading slowly from memory, it was high-time to switch off the publishing/designing mind for a weekend and simply play games. So we did! We happily accepted the invitation to join the board games party organized by the amazing people behind BoardGameGirl.pl and drove 2 hours north of Warsaw to an idyllic region, set… Read More Post-Essen board games party