Spiel Essen is once again behind us. It’s been crazier than ever, but this is not the reason you’re reading these lines. We’re gamers at heart and even though our daily effort is allocated mostly to publishing, we like to take time off and enjoy opening games, punching our tokens and inhale the smell of… Read More Post Essen board games party, 2016 edition
For every European board game publisher Spiel Essen is the biggest event of the year, every year. The situation is no different for NSKN Games. In fact, we spent most of our last two months doing almost exclusively Essen preparations: ordering and buying furniture for the booth, printing advertising materials, connecting with people who will… Read More Spiel Essen preparations: The Banner Saga
So, you’re a game designer, well established or not – it doesn’t really matter. What people don’t know is that you have always dreamt of going independent, to start your own publishing house and be an active part of the hobby industry. You also have one really good game. You know that because your friends… Read More Should you publish your own game design?
My colleagues will probably think I am nothing less of a crazy person for sharing publicly the following story and they might be right, this is not what your average publishing house would do, but I believe there is a big lesson to learn from this whole situation… so here we go.
We are happy to announce that Mistfall: Heart of the Mists is officially the most successful experience NSKN Games has ever had on Kickstarter! Funded in 90 minutes and thus setting a new record for how fast any of out titles funds on Kickstarter, Heart of the Mists comes with new heroes, new adventures and… Read More Mistfall: Heart of the Mists funded in 90 minutes!
This is the last article of the mini-series about the untold history of NSKN Games. It may seem juicy at times, but it’s all true. For a big business owner it may seem or even be easy to distance from each product, customer or fan, but when you run a small business, every comment, every… Read More NSKN Games at 5 years – part III – the price of success
Last week I started talking about the less known history of NSKN Games and its struggle though the brief 5-year existence. What was meant to be a short article evolved into a full fledged essay about success and failure, lessons learned and a lot of inside stories. So, today, I am going to continue through the… Read More NSKN Games at 5 years – part II
On the 21st of April this year NSKN Games will turn 5 years old. It seems like yesterday we were working on Warriors & Traders, cutting pieces of paper, borrowing miniatures from long forgotten games, testing day and night and looking to make a great start in the world of board games publishing. 5 years… Read More NSKN Games at 5 years – part I
Last week I had the pleasure of having my parents over for the first time since I moved to Poland. During the day they went for their usual activities – visiting and enjoying life – so, most of the time we spent together was in the evenings. And what better thing is there to do… Read More No Age Limit
Some may argue that designing a board game is not art, it is simply the process of dressing up a mathematical structure with a theme and the few tweaks that make the game interesting can be easily added during play-testing. If you play Uwe Rosenberg’s Agricola you will most likely have the peculiar feeling that the game… Read More Between Art and Engineering