Moomins is one of my favourite childhood book series. A Swedish writer, Tove Janson, created a whole world full of mysterious creatures and lands. A world so different from our own, so unique, that my childish imagination was thriving with vivid images of the Moomins family, Sniff, Snufkin, Little My and… Hemulen. The latter one… Read More Hemulen Syndrome – collector’s biggest fear
One of the things buddying designers often think about when preparing to present their prototype to a publisher is how to protect their idea from theft. That is a fair question, but asking it on forums or Facebook is often the point when tragedy strikes. Let me tell you why.
Do you remember when board games that require a digital component launched? I sure do, as it sparked a lot of conversations. Some people where excited, others – not so much. Now it’s old news. Much like digital versions of board games.
There’s a reason for my list being last – and one that was published in 2018 – and it’s that I struggled a bit with what should find its way into this post. It’s not that there were too many games. In a sense, there were too few.