For years the most popular number of players a designer board game goes up to is four. Be it a tableau building card game, a German style point salad, or a full-blooded American slugfest, it seems that if it does not cap at two, it will go to exactly double that number. Why?
One of the most exciting things about adventure games is exploration. One of the most annoying things is the randomness. You can’t really have one without the other, but you can still have a damn good game running right through the middle.
I have something to confess. I really enjoy PLAYING board games. That means I do like winning and I can get sad if I lose, but in the end of the day it is the gaming social experience I love the most. And that is exactly why I hate tournaments.