Last time I told you about Chronicles of Frost, I mentioned two important features of a hero: the heroic skill we look up to, and the determination we relate to. There is however one more important element without which a mythical hero would simply not be: the myth itself.
Chronicles of Frost came to be within weeks. It’s been almost half a year since – that’s six months used to polish the game, to show it to different groups, to send out rough prototypes for blind testing that is happening as I write these words. Yet, it all begun with one idea.
I’m sure you know at least one person who came to you one day saying they’d got the job of their dreams. An aviation fan got employed in an airline, a sports enthusiast started working for an illustrated magazine, or a fellow board game geek has finally decided to join one of the publishing teams.… Read More A soul to sell: when hobby turns into fulltime job
Last week I went to China to audit a factory which has just become our newest supplier, manufacturing our brand new Paladin premium sleeves. Normally I love travelling and I do not shy away from overseas trips. I enjoy experiencing new cultures as I believe it expands one’s understanding of the world and of life.… Read More How much is your time really worth?
If you’ve been following us on Facebook, you might have noticed a certain announcement we’ve made recently: we are once again going back into the world of Aestemyr. Specifically, we’re working on a new game that takes place in Valskyrr.