Reputedly once said by Raymond Chandler, a writer can seek inspiration by rummaging by other writers’ desks, when they are not home. But how does a game designer find inspiration to theme their game? Let’s take a closer look.
Were you ever about to pledge for an awesome new game on Kickstarter, just to be deterred by a prohibitively high shipping price? Were you irritated by better shipping deal residents of other countries got? If it happened to you – or if you’re a Kickstarter project creator about to set up a campaign –… Read More Kickstarter Shipping Confidential
The Paladin Card Protection project has just finished on Kickstarter, with a whopping sum of over 140 thousand dollars. Still a little worn out after the wild ride of the final 72 hours, I want to share with you what the experience has been overall.
Being a game designer sometimes brings new and unexpected challenges. Last week I was asked to help out with an event at a local community centre, where a group of people banded together to make a game. Here’s a bit of the story – and perhaps a challenge for all of you!
“A great game should be able to defend itself even if it’s made of two pencils and a sheet of paper”, I was told a few years ago by a game buddy. I agree with one caveat: defending oneself is very different from being successful.
As you may know, we are in the process of launching Paladin Card Protection, our own brand of premium card sleeves. As the Kickstarter project is still up – being over 280% funded with 9 days still to go – we are gathering data from backers and Board Game Geek users about games you simply… Read More Paladin Card Protection: Make the Impossible Sleeve Possible!