Having introduced one of the dragons of Simurgh yesterday, we continue our journey, taking a closer look at another dragon at the disposal of ancient noble houses struggling for dominance over the White City, under watchful eyes of the Dragonlord statue.
With Essen Spiel being a mere week away, we’d like to show you a little more of the ins and outs of Simurgh – our newest and hottest game, which will have an early release during the fair. During the next few days we will present you with some of the mighty titular dragons, showing… Read More Simurgh: Daily Dragon I
More than three years ago I started working on a game called “W – The Board Game“, centered around the US presidential elections of 2000 and 2004. The idea simply came to me one morning, so I wrote down the core mechanics of the game in about two hours and for the next three weeks… Read More The art of knowing when to give up
Last week Andrei wrote about his first ever Dungeons & Dragons game, and about how board games and role playing games are not direct competitors. The story of his first role playing adventure reminded me of the times when I used to play RPG on a more regular basis – and of something that is… Read More The Rituals
Stories of interactions between board gamers and “normal people” seem to live forever in our community. New forum threads and BGG Geeklists are started, old ones resurface on a semi-regular basis, and we all get a chuckle from stories of non-gamers reacting to our hobby. Among these we find one of the oldest, almost canonical… Read More Is it like Monopoly?
My friends and pretty much all the people who know me are aware – and sometimes make fun – of the fact that I am the “mechanics guy”. I care a lot more about how the game plays and about the interactions between game pieces than about the theme of the game. I would often… Read More Dungeons & Dragons or why board games and RPGs are not in direct competition
Back when I was a gamer who had nothing to do with designing and publishing of board games, the last month before Essen would always be a bit of a sweet torture. I’d look at all the new and shiny boxes that I would still have to wait weeks to get my hands on. Now,… Read More A comfy chair
It’s no secret that NSKN Games has been hard at work on Simurgh – our newest project that marries a captivating vision of a fantasy world with solid and engaging strategic gameplay – but only now can we truly say that our labours are coming to an end. And that makes for a great opportunity… Read More Draconic Art of Simurgh
There are few things more awkward in normal, everyday life than an unfunny joke – especially if the only person laughing is also the person telling it. Whenever telling a joke, we ran the risk of being not understood or misunderstood, and we often try to figure out beforehand, if what we’re about to say… Read More Humour me