There’s a saying all creative people have heard, and a lot of them have also uttered during their lives: “Show, don’t tell”. Simply put, it means that if you want a scene in a novel or a movie to be heart wrenching, you cannot simply tell your readers or viewers what they should be feeling… Read More Allow Me
If you’ve been following our blog, you already know that NSKN Games went to see how the production of Mistfall is going. We posted both a Kickstarter update, and a blog post for those who had missed it. The visit in Kraków gave me the opportunity to take a copy of my first published game in… Read More Fruit of thy labours
Last Friday the NSKN Games team made a little trip to Kraków. Although it’s a beautiful city, our mission there was not to marvel at all its wonders, but to see what is up with the production of Mistfall – our newest successful Kickstarter. And the news are good. Nowadays, more than 90% of Kickstarter… Read More The Mists will fall sooner…
We’ve recently proven that a complex project involving lots of cardboard, dice, wood and plastic space ships can be delivered on time (actually early, but that is beside the point). It’s all about hard work and proper planning. So, if you decide to crowd-fund, it’s up to you to do the same or better. I am… Read More 4 pieces of advice for first time Kickstarter creators
What do we need a theme in a game for? If it’s a Eurogame, we probably need it to help out in the learning process a little bit, and to not be in the way when the learning is over. And if the theme ever rears its ugly head too much, things may get suddenly… Read More More theme – yay or nay?
The topic of Kickstarter projects being delivered late comes back to me every few weeks. Talking to other gamers, reading content on BoardGameGeek, or listening to a podcast, I encounter yet another story of a game, an expansion, a box of miniatures or wargaming terrain being just late – or horribly late. In fact, a… Read More The NSKN Method
Yes, our next board game is all about breeding dragons! We’ve been quite busy this year with two successful Kickstarter projects (Exodus & Mistfall), but we have been working in the background to finalize a project we’ve been long dreaming of… If you played Hyperborea and loved it, you must know that Pierluca Zizzi is… Read More Don’t you want to breed dragons?
A convention or a trade show is a very special event, both for those gamers who are more deeply engaged in the hobby, as well as for us – publishers and designers of board games. Some of us love them, some of us hate them, but most of us attend for reasons I’m going to… Read More Conventions and trade shows – and why we attend them